DEVELOPER Q&A – RPG ELEMENTS IN TOM CLANCY’S GHOST RECON BREAKPOINT September 5, 2019 Ubisoft Article link: https://ghost-recon.ubisoft.com/game/en-us/news-updates/2aJCS35cNarfVqD2V2jN1J/developer-qa-rpg-elements-in-tom-clancys-ghost-recon-breakpoint     TIERED WEAPONS AND EQUIPMENT Q: We’ve seen a lot of questions from our community about tiered loot, both weapons and equipment. Can you go into the team’s philosophy behind their implementationRead More →

E3 2019: Gameplay Reveals   Link to Ubisoft article: https://ghost-recon.ubisoft.com/game/en-us/news-updates/69TRM2VL5yKI5dIMyPA5tz/tom-clancys-ghost-recon-breakpoint-e3-gameplay-reveals   NEW CLASSES Classes will help you fine-tune your Ghosts and their abilities to fit your playstyle. Freedom of choice is key in Tom Clancy’s Ghost Recon® Breakpoint, and you can easily change your class in the Bivouac. Four classes, includingRead More →